Fixtures
Fixture Difficulty Matrix
Scouting GW 1 through GW 5. Greener runs are easier, red runs are brutal.
Controls
Lookahead
5 GWs
| Team | GW1 | GW2 | GW3 | GW4 | GW5 | Avg | Swing |
|---|---|---|---|---|---|---|---|
LIVLIV | NEW(A) | NFO(H) | IPS(A) | FUL(H) | BOU(A) | 2.60 | · |
LEELEE | NFO(A) | BRE(H) | BHA(A) | NEW(H) | CRY(H) | 2.80 | ↓ 0.5 |
MCIMCI | BOU(H) | CRY(A) | COV(H) | MUN(A) | SUN(H) | 2.80 | · |
MUNMUN | HUL(A) | IPS(H) | EVE(A) | MCI(H) | FUL(A) | 2.80 | ↑ 1.2 |
TOTTOT | BRE(A) | NEW(H) | NFO(A) | EVE(H) | AVL(H) | 2.80 | · |
AVLAVL | BHA(A) | ARS(H) | HUL(A) | NFO(H) | TOT(A) | 3.00 | · |
BREBRE | TOT(H) | LEE(A) | SUN(H) | BOU(A) | CHE(H) | 3.00 | ↑ 0.8 |
BHABHA | AVL(H) | CHE(A) | LEE(H) | COV(A) | ARS(H) | 3.00 | · |
CHECHE | FUL(A) | BHA(H) | ARS(A) | HUL(H) | BRE(A) | 3.00 | ↓ 0.8 |
CRYCRY | EVE(A) | MCI(H) | FUL(A) | IPS(H) | LEE(A) | 3.00 | ↓ 0.8 |
EVEEVE | CRY(H) | BOU(A) | MUN(H) | TOT(A) | IPS(H) | 3.00 | ↓ 0.8 |
NEWNEW | LIV(H) | TOT(A) | BOU(H) | LEE(A) | HUL(H) | 3.00 | ↓ 0.8 |
NFONFO | LEE(H) | LIV(A) | TOT(H) | AVL(A) | COV(H) | 3.00 | · |
ARSARS | COV(H) | AVL(A) | CHE(H) | SUN(A) | BHA(A) | 3.20 | · |
HULHUL | MUN(H) | COV(A) | AVL(H) | CHE(A) | NEW(A) | 3.20 | ↑ 0.5 |
IPSIPS | SUN(H) | MUN(A) | LIV(H) | CRY(A) | EVE(A) | 3.20 | · |
SUNSUN | IPS(A) | FUL(H) | BRE(A) | ARS(H) | MCI(A) | 3.20 | ↑ 2.2 |
COVCOV | ARS(A) | HUL(H) | MCI(A) | BHA(H) | NFO(A) | 3.40 | ↓ 1.5 |
BOUBOU | MCI(A) | EVE(H) | NEW(A) | BRE(H) | LIV(H) | 3.60 | · |
FULFUL | CHE(H) | SUN(A) | CRY(H) | LIV(A) | MUN(H) | 3.60 | ↑ 0.7 |