Fixtures
Fixture Difficulty Matrix
Scouting GW 6 through GW 10. Greener runs are easier, red runs are brutal.
Controls
Lookahead
5 GWs
| Team | GW6 | GW7 | GW8 | GW9 | GW10 | Avg | Swing |
|---|---|---|---|---|---|---|---|
FULFUL | IPS(A) | HUL(H) | COV(A) | AVL(A) | NEW(H) | 2.40 | ↑ 1.0 |
COVCOV | NEW(H) | TOT(A) | FUL(H) | SUN(H) | EVE(A) | 2.80 | · |
NEWNEW | COV(A) | AVL(H) | CRY(A) | EVE(H) | FUL(A) | 2.80 | · |
ARSARS | LEE(H) | NFO(A) | EVE(H) | LIV(A) | HUL(H) | 3.00 | · |
CHECHE | BOU(H) | EVE(A) | TOT(H) | MUN(H) | SUN(A) | 3.00 | ↑ 0.8 |
IPSIPS | FUL(H) | MCI(A) | NFO(H) | HUL(A) | BOU(H) | 3.00 | ↓ 0.8 |
MCIMCI | LIV(A) | IPS(H) | AVL(A) | BHA(H) | NFO(A) | 3.00 | · |
MUNMUN | TOT(H) | LEE(A) | BOU(H) | CHE(A) | AVL(H) | 3.00 | ↑ 0.8 |
TOTTOT | MUN(A) | COV(H) | CHE(A) | CRY(H) | LEE(A) | 3.00 | ↓ 0.8 |
SUNSUN | BHA(H) | BOU(A) | LEE(H) | COV(A) | CHE(H) | 3.00 | · |
AVLAVL | BRE(H) | NEW(A) | MCI(H) | FUL(H) | MUN(A) | 3.20 | · |
BOUBOU | CHE(A) | SUN(H) | MUN(A) | LEE(H) | IPS(A) | 3.20 | ↓ 1.2 |
BREBRE | AVL(A) | LIV(H) | HUL(A) | NFO(H) | BHA(A) | 3.20 | ↑ 0.5 |
EVEEVE | HUL(A) | CHE(H) | ARS(A) | NEW(A) | COV(H) | 3.20 | ↓ 1.2 |
HULHUL | EVE(H) | FUL(A) | BRE(H) | IPS(H) | ARS(A) | 3.20 | ↑ 0.5 |
NFONFO | CRY(A) | ARS(H) | IPS(A) | BRE(A) | MCI(H) | 3.20 | ↑ 0.5 |
BHABHA | SUN(A) | CRY(H) | LIV(A) | MCI(A) | BRE(H) | 3.40 | ↑ 1.0 |
CRYCRY | NFO(H) | BHA(A) | NEW(H) | TOT(A) | LIV(H) | 3.40 | · |
LEELEE | ARS(A) | MUN(H) | SUN(A) | BOU(A) | TOT(H) | 3.40 | ↓ 1.5 |
LIVLIV | MCI(H) | BRE(A) | BHA(H) | ARS(H) | CRY(A) | 3.40 | · |